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SI3D
2003
ACM
13 years 9 months ago
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity
We present new hardware-accelerated techniques for rendering surface light fields with opacity hulls that allow for interactive visualization of objects that have complex reflec...
Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, ...
ICIP
2003
IEEE
14 years 5 months ago
Depth of field in light field rendering
This paper focuses on the sampling problem in light field rendering (LFR) that is a fundamental approach to image based rendering. Quality of LFR depends on a light ray database g...
Keita Takahashi, Takeshi Naemura, Hiroshi Harashim...
ICIP
2009
IEEE
14 years 4 months ago
Region-based All-in-focus Light Field Rendering
Light field rendering is an approach to synthesize virtual views of a scene from a set of original images. When minimizing the number of images for rendering, the light field may ...
CGF
2010
189views more  CGF 2010»
13 years 3 months ago
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Xuan Yu, Rui Wang, Jingyi Yu
ICIP
2004
IEEE
14 years 5 months ago
A focus measure for light field rendering
Light field rendering is a fundamental method for synthesizing free-viewpoint images from a set of multi-viewpoint images. In the simplest case, the scene structure is approximate...
Keita Takahashi, Akira Kubota, Takeshi Naemura