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SI3D
1992
ACM
13 years 8 months ago
Lights from Highlights and Shadows
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...
Pierre Poulin, Alain Fournier
CVPR
2011
IEEE
12 years 8 months ago
Using Specular Highlights as Pose Invariant Features for 2D-3D Pose Estimation
We address the problem of 2D-3D pose estimation in difficult viewing conditions, such as low illumination, cluttered background, and large highlights and shadows that appear on t...
Aaron Netz, Margarita Osadchy
CVPR
2008
IEEE
13 years 5 months ago
Recursive photometric stereo when multiple shadows and highlights are present
We present a recursive algorithm for 3D surface reconstruction based on Photometric Stereo in the presence of highlights, and self and cast shadows. We assume that the surface re...
Vasileios Argyriou, Maria Petrou
ICPR
2010
IEEE
13 years 7 months ago
Human Shadow Removal with Unknown Light Source
In this paper, we present a shadow removal technique which effectively eliminates a human shadow cast from an unknown direction of light source. A multi-cue shadow descriptor is p...
Chia-Chih Chen, J. K. Aggarwal
ICCV
2009
IEEE
13 years 2 months ago
Attached shadow coding: Estimating surface normals from shadows under unknown reflectance and lighting conditions
We present a novel technique, termed attached shadow coding, for estimating surface normals from shadows when the reflectance and lighting conditions are unknown. Our key idea is ...
Takahiro Okabe, Imari Sato, Yoichi Sato