Sciweavers

20 search results - page 4 / 4
» Linear Complexity Hexahedral Mesh Generation
Sort
View
VISUALIZATION
2000
IEEE
13 years 9 months ago
Hardware-accelerated volume and isosurface rendering based on cell-projection
We present two beneficial rendering extensions to the Projected Tetrahedra (PT) algorithm by Shirley and Tuchman. These extensions are compatible with any cell sorting technique,...
Stefan Röttger, Martin Kraus, Thomas Ertl
SI3D
2006
ACM
13 years 11 months ago
View-dependent precomputed light transport using nonlinear Gaussian function approximations
We propose a real-time method for rendering rigid objects with complex view-dependent effects under distant all-frequency lighting. Existing precomputed light transport approaches...
Paul Green, Jan Kautz, Wojciech Matusik, Fré...
DCG
2008
118views more  DCG 2008»
13 years 5 months ago
General-Dimensional Constrained Delaunay and Constrained Regular Triangulations, I: Combinatorial Properties
Two-dimensional constrained Delaunay triangulations are geometric structures that are popular for interpolation and mesh generation because they respect the shapes of planar domai...
Jonathan Richard Shewchuk
ICIP
2003
IEEE
14 years 7 months ago
An adaptive multigrid algorithm for region of interest diffuse optical tomography
Dueto diffuse nature of lightphotons, Diffuse Optical Tomography (DOT) image reconstruction is a challenging 3D problem with a relatively large number of unknowns and limited meas...
Murat Guven, Birsen Yazici, Xavier Intes, Britton ...
VIS
2003
IEEE
145views Visualization» more  VIS 2003»
14 years 6 months ago
Signed Distance Transform Using Graphics Hardware
This paper presents a signed distance transform algorithm using graphics hardware, which computes the scalar valued function of the Euclidean distance to a given manifold of co-di...
Christian Sigg, Markus H. Gross, Ronald Peikert