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AAIM
2006
Springer
94views Algorithms» more  AAIM 2006»
13 years 8 months ago
Linear Programming Polytope and Algorithm for Mean Payoff Games
We investigate LP-polytopes generated by mean payoff games and their properties, including the existence of tight feasible solutions of bounded size. We suggest a new associated al...
Ola Svensson, Sergei G. Vorobyov
VALUETOOLS
2006
ACM
176views Hardware» more  VALUETOOLS 2006»
13 years 10 months ago
How to solve large scale deterministic games with mean payoff by policy iteration
Min-max functions are dynamic programming operators of zero-sum deterministic games with finite state and action spaces. The problem of computing the linear growth rate of the or...
Vishesh Dhingra, Stephane Gaubert
IAT
2007
IEEE
13 years 11 months ago
A Distributed Algorithm for Finding Nucleolus-Stable Payoff Divisions
The agents in multiagent systems can coordinate their actions and handle tasks jointly by forming coalitions. One of the important steps in this process is the fair division of pa...
Hrishikesh J. Goradia, José M. Vidal
ICALP
2007
Springer
13 years 8 months ago
Efficient Algorithms for Constant Well Supported Approximate Equilibria in Bimatrix Games
Abstract. In this work we study the tractability of well supported approximate Nash Equilibria (SuppNE in short) in bimatrix games. In view of the apparent intractability of constr...
Spyros C. Kontogiannis, Paul G. Spirakis
COLING
2010
12 years 11 months ago
EMMA: A novel Evaluation Metric for Morphological Analysis
We present a novel Evaluation Metric for Morphological Analysis (EMMA) that is both linguistically appealing and empirically sound. EMMA uses a graphbased assignment algorithm, op...
Sebastian Spiegler, Christian Monson