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ICPR
2008
IEEE
14 years 6 months ago
Fast and precise kinematic skeleton extraction of 3D dynamic meshes
Shape skeleton extraction is a fundamental preprocessing task in shape-based pattern recognition. This paper presents a new algorithm for fast and precise extraction of kinematic ...
Jean-Philippe Vandeborre, Julien Tierny, Mohamed D...
ECCV
2004
Springer
14 years 7 months ago
Face Recognition from Facial Surface Metric
Recently, a 3D face recognition approach based on geometric invariant signatures, has been proposed. The key idea is a representation of the facial surface, invariant to isometric ...
Alexander M. Bronstein, Michael M. Bronstein, Alon...
ICCV
2011
IEEE
12 years 5 months ago
Dynamic Manifold Warping for View Invariant Action Recognition
We address the problem of learning view-invariant 3D models of human motion from motion capture data, in order to recognize human actions from a monocular video sequence with arbi...
Dian Gong, Gerard Medioni
ICMCS
2009
IEEE
133views Multimedia» more  ICMCS 2009»
13 years 3 months ago
View indepedent human movement recognition from multi-view video exploiting a circular invariant posture representation
In this paper a novel method for view independent human movement representation and recognition, exploiting the rich information contained in multi-view videos, is proposed. The bi...
Nikolaos Gkalelis, Nikos Nikolaidis, Ioannis Pitas
ICPR
2008
IEEE
13 years 11 months ago
Recognition of box-like objects by fusing cues of shape and edges
Boxes are the universal choice for packing, storage, and transportation. In this paper we propose a template-based algorithm for recognition of box-like objects, which is invarian...
Chia-Chih Chen, Jake K. Aggarwal