State-of-the-art Massively Multiplayer Games such as EverQuest and Ultima Online are currently implemented as client-server systems. Although this approach allows the development ...
This paper studies the connection admission control for PCS-to-Internet protocol internetworking. In order to provide QoS to the Internet and avoid scalability problems, several re...
A new scalable optical network infrastructure SMART is proposed based on light-trails and hypernetwork architecture. The underlying physical network of SMART is a reconfigurable WD...
Hierarchical systems have been widely used to provide scalable distributed services in the Internet. Unfortunately, such a service hierarchy is vulnerable to DoS attacks. This pap...
Hao Yang, Haiyun Luo, Yi Yang, Songwu Lu, Lixia Zh...
Peer-to-Peer (P2P) systems are characterized by direct access between peer computers, rather than through a centralized server. File sharing is the dominant P2P application on the...