We present a semi-interactive system for advanced video processing and editing. The basic idea is to partially recover planar regions in object space and to exploit this minimal p...
— We describe a general methodology for tracking 3-dimensional objects in monocular and stereo video that makes use of GPU-accelerated filtering and rendering in combination wit...
Zachary A. Pezzementi, Sandrine Voros, Gregory D. ...
We describe initial work on a system for augmenting video sequences with 3-D graphics so that they appear to be present within the scene. Our aim is to do this in realtime for seq...
We propose a fast approach to 3?D object detection and pose estimation that owes its robustness to a training phase during which the target object slowly moves with respect to the ...
The appearance of a scene is a function of the scene contents, the lighting, and the camera pose. A set of n-pixel images of a non-degenerate scene captured from different perspec...
Hua Yang, Marc Pollefeys, Greg Welch, Jan-Michael ...