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» Local Z-Buffering Rendering in Large Complex Scenes
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VISUALIZATION
2002
IEEE
13 years 9 months ago
Interactive Visualization of Complex Plant Ecosystems
We present a method for interactive rendering of large outdoor scenes. Complex polygonal plant models and whole plant populations are represented by relatively small sets of point...
Oliver Deussen, Carsten Colditz, Marc Stamminger, ...
GRAPHICSINTERFACE
2009
13 years 2 months ago
Fast visualization of complex 3D models using displacement mapping
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
The-Kiet Lu, Kok-Lim Low, Jianmin Zheng
VRST
1997
ACM
13 years 9 months ago
Modeling and rendering of outdoor scenes for distributed virtual environments
Abstract. We present an approach for modeling and realtime rendering of outdoor scenes, for use in virtual reality applications such as flight simulators and multi-user virtual env...
Dieter Schmalstieg, Michael Gervautz
WSCG
2003
151views more  WSCG 2003»
13 years 6 months ago
Large Model Visualization: Techniques and Applications
The visual representation of complex data has always been a major motivation for computer graphics. However, there have always been computer graphics scenes which were too complex...
Dirk Bartz
ICDAR
2009
IEEE
13 years 11 months ago
Text Detection and Localization in Complex Scene Images using Constrained AdaBoost Algorithm
We have proposed a complete system for text detection and localization in gray scale scene images. A boosting framework integrating feature and weak classifier selection based on...
Shehzad Muhammad Hanif, Lionel Prevost