— The Tunnel-MILP algorithm is a three stage path planning method for 2-D environments that relies on the identification of a sequence of convex polygons to form an obstacle fre...
Michael P. Vitus, Steven Lake Waslander, Claire J....
— In this paper, we propose a novel path-planning and obstacle avoidance algorithm GODZILA for navigation in unknown environments. No prior knowledge of the environment is requir...
Off-road autonomous navigation is one of the most difficult automation challenges from the point of view of constraints on mobility, speed of motion, lack of environmental structur...