Segmentation in volumetric images deals with separating `objects' from their `background' in a given 3D data. Usually, one starts with `edge detectors' that give bi...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
This paper investigates the design of a system for recognizing
objects in 3D point clouds of urban environments.
The system is decomposed into four steps: locating, segmenting,
...
Aleksey Golovinskiy, Vladimir G. Kim, Thomas Funkh...
Abstract. We introduce a novel algorithm for actin filament segmentation in a 2D TIRFM image sequence. We treat the 2D time-lapse sequence as a 3D image volume and propose an over...
We address the problem of unsupervised learning of complex articulated object models from 3D range data. We describe an algorithm whose input is a set of meshes corresponding to d...