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SIGCOMM
1995
ACM
13 years 8 months ago
Log-Based Receiver-Reliable Multicast for Distributed Interactive Simulation
Reliable multicast communication is important in large-scale distributed applications. For example, reliable multicast is used to transmit terrain and environmental updates in dis...
Hugh W. Holbrook, Sandeep K. Singhal, David R. Che...
MM
1996
ACM
128views Multimedia» more  MM 1996»
13 years 8 months ago
The Case for Reliable Concurrent Multicasting Using Shared Ack Trees
Such interactive, distributed multimedia applications as shared whiteboards, group editors, and simulations require reliable concurrent multicast services, i.e., the reliable diss...
Brian Neil Levine, David B. Lavo, J. J. Garcia-Lun...
LCN
2007
IEEE
13 years 11 months ago
Dynamic Group Membership Management for Distributed Interactive Applications
Abstract—Distributed interactive applications have become increasingly popular, making it important to address their communication needs, where one of the needs is group communic...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
ICIP
2008
IEEE
14 years 6 months ago
Peer-to-peer multicast live video streaming with interactive virtual pan/tilt/zoom functionality
Video streaming with virtual pan/tilt/zoom functionality allows the viewer to watch arbitrary regions of a high-spatial-resolution scene. In our proposed system, the user controls...
Aditya Mavlankar, Jeonghun Noh, Pierpaolo Bacciche...
CONEXT
2008
ACM
13 years 6 months ago
Distributed event delivery model for collaborative virtual simulations
Networked Virtual Environments (NVEs) are computer generated, synthetic worlds that allow simultaneous interactions of multiple participants. IP multicast and application layer mu...
Neha Singh, S. Sudarshan