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CVPR
2011
IEEE
13 years 2 months ago
Fast Unsupervised Ego-Action Learning for First-person Sports Videos
Portable high-quality sports cameras (e.g. head or helmet mounted) built for recording dynamic first-person video footage are becoming a common item among many sports enthusiasts...
Kris Kitani, Yoichi Sato, Takahiro Okabe, Akihiro ...
AFRIGRAPH
2006
ACM
13 years 11 months ago
A GPU based saliency map for high-fidelity selective rendering
The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
Peter Longhurst, Kurt Debattista, Alan Chalmers