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» Low delay streaming of computer graphics
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ICMCS
2009
IEEE
130views Multimedia» more  ICMCS 2009»
13 years 2 months ago
DVBMN-l: delay variation bounded multicast network with multiple paths
Distributed Multi-party/Multi-stream systems require a multicast subnetwork capable of satisfying QoS constraints such as Delay and Delay Variation Bound so that the messages reac...
Abhishek Bhattacharya, Zhenyu Yang
INFOCOM
2009
IEEE
13 years 11 months ago
Minimizing Delay for Multicast-Streaming in Wireless Networks with Network Coding
—Network coding is a method that promises to achieve the min-cut capacity in multicasts. However, pushing towards this gain in throughput comes with two sacrifices. Delay suffer...
Wai-Leong Yeow, Anh Tuan Hoang, Chen-Khong Tham
CGI
2004
IEEE
13 years 8 months ago
Adaptive Strip Compression for Panorama Video Streaming
In a traditional streaming system, the field of view (FOV) of an image is limited based on the FOV of the camera. One solution is the use of a pan/tilt camera, yet this is difficu...
Bo Youn Kim, Kyung Ho Jang, Soon Ki Jung
SIGGRAPH
1999
ACM
13 years 9 months ago
Deep Compression for Streaming Texture Intensive Animations
This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...
Daniel Cohen-Or, Yair Mann, Shachar Fleishman
GI
2001
Springer
13 years 9 months ago
M-YESSIR: A Low Latency Reservation Protocol for Mobile-IP Networks
Abstract—Advanced network and media applications such as multimedia streaming and Internet telephony are becoming an integral part of the Internet. Reservation protocols, such as...
Hromuzd Khosravi, Daniel Reininger, Maximilian Ott...