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» Ludics Nets, a game Model of Concurrent Interaction
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LICS
2005
IEEE
13 years 11 months ago
Ludics Nets, a game Model of Concurrent Interaction
We propose L-nets as a game model of concurrent interaction. L-nets, which correspond to strategies (in Games Semantics) or designs (in Ludics), are graphs rather than trees; the ...
Claudia Faggian, François Maurel
CSL
2005
Springer
13 years 11 months ago
L-Nets, Strategies and Proof-Nets
We consider the setting of L-nets, recently introduced by Faggian and Maurel as a game model of concurrent interaction and based on Girard’s Ludics. We show how L-nets satisfying...
Pierre-Louis Curien, Claudia Faggian
TLCA
2009
Springer
14 years 1 days ago
Partial Orders, Event Structures and Linear Strategies
We introduce a Game Semantics where strategies are partial orders, and composition is a generalization of the merging of orders. Building on this, to bridge between Game Semantics ...
Claudia Faggian, Mauro Piccolo
CONCUR
2001
Springer
13 years 10 months ago
Compositional Modeling of Reactive Systems Using Open Nets
In order to model the behaviour of open concurrent systems by means of Petri nets, we introduce open Petri nets, a generalization of the ordinary model where some places, designate...
Paolo Baldan, Andrea Corradini, Hartmut Ehrig, Rei...
ACIIDS
2010
IEEE
171views Database» more  ACIIDS 2010»
13 years 8 months ago
Evolving Concurrent Petri Net Models of Epistasis
Abstract. A genetic algorithm is used to learn a non-deterministic Petri netbased model of non-linear gene interactions, or statistical epistasis. Petri nets are computational mode...
Michael Mayo, Lorenzo Beretta