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VISUALIZATION
2005
IEEE
13 years 11 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
NETGAMES
2005
ACM
13 years 11 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
ECOOP
2010
Springer
13 years 10 months ago
The Essence of JavaScript
We reduce JavaScript to a core calculus structured as a small-step operational semantics. We present several peculiarities of the language and show that our calculus models them. W...
Arjun Guha, Claudiu Saftoiu, Shriram Krishnamurthi
CLUSTER
2009
IEEE
14 years 16 days ago
Combining I/O operations for multiple array variables in parallel netCDF
—Parallel netCDF (PnetCDF) is a popular library used in many scientific applications to store scientific datasets. It provides high-performance parallel I/O while maintaining ...
Kui Gao, Wei-keng Liao, Alok N. Choudhary, Robert ...