Genetic Programming (GP) is a machine learning technique that was not conceived to use domain knowledge for generating new candidate solutions. It has been shown that GP can bene ...
This paper describes a genetic learning system called SIA, which learns attributes based rules from a set of preclassified examples. Examples may be described with a variable numbe...
This paper proposes a method for dealing with numerical attributes in inductive concept learning systems based on genetic algorithms. The method uses constraints for restricting th...
In this paper, the authors compare a Monte Carlo method and an optimization-based approach using genetic algorithms for sequentially generating space-filling experimental designs....
Constructive Induction is the process of transforming the original representation of hard concepts with complex interaction into a representation that highlights regularities. Mos...