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» Making Sense of Sensemaking 2: A Macrocognitive Model
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CSCW
2007
ACM
13 years 5 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
EDBT
2010
ACM
188views Database» more  EDBT 2010»
13 years 8 months ago
DEDUCE: at the intersection of MapReduce and stream processing
MapReduce and stream processing are two emerging, but different, paradigms for analyzing, processing and making sense of large volumes of modern day data. While MapReduce offers t...
Vibhore Kumar, Henrique Andrade, Bugra Gedik, Kun-...