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» Making games for social change
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AIS
2006
Springer
13 years 4 months ago
Making games for social change
This paper provides an overview of creating games for change from within an academic context, focusing specifically on the development of educational computer games for middle scho...
Mary Flanagan
ACMICEC
2007
ACM
225views ECommerce» more  ACMICEC 2007»
13 years 8 months ago
The game of scale: decision making with economies of scale
While diffusion of innovation topics in economics and majority games in game theory have been widely studied, the impact of economy-of-scale effects in aggregated decision making ...
Christopher J. Hazard, Peter R. Wurman
DIGRA
2005
Springer
13 years 10 months ago
Socially Adaptable Games
This paper introduces the concept of Social Adaptability, a characteristic of games that are explicitly designed to function in changing social environments, and provides initial ...
Daniel Eriksson, Staffan Björk, Johan Peitz
HUC
2009
Springer
13 years 8 months ago
Playful bottle: a mobile social persuasion system to motivate healthy water intake
This study of mobile persuasion system explores the use of a mobile phone, when attached to an everyday object used by an everyday behavior, becomes a tool to sense and influence ...
Meng-Chieh Chiu, Shih-Ping Chang, Yu-Chen Chang, H...
MUM
2004
ACM
99views Multimedia» more  MUM 2004»
13 years 10 months ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg