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ADBIS
2009
Springer
144views Database» more  ADBIS 2009»
13 years 12 months ago
Learning Support and Legally Ruled Collaboration in the VirtualLife Virtual World Platform
The paper addresses the purposes and design decisions produced while developing a peer-to-peer virtual world platform. The work is being done within the FP7 VirtualLife project. Th...
Vytautas Cyras, Kristina Lapin
ACISICIS
2007
IEEE
13 years 11 months ago
An Integrated Haptic Data Transmission in Haptic Collaborative Virtual Environments
Haptic Collaboration Virtual Environment (HCVE) is an enhanced virtual reality space with haptic interface support. HCVE users are connected together over the network and are able...
Yonghee You, Mee Young Sung, Kyungkoo Jun
C5
2004
IEEE
13 years 9 months ago
Design for an Extensible Croquet-Based Framework to Deliver a Persistent, Unified, Massively Multi-User, and Self-Organizing Vir
We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Mark P. McCahill, Julian Lombardi
ICAT
2003
IEEE
13 years 10 months ago
ZEUS: Network Aware QoS Management for Immersive Environment
The production value accomplished with virtual studio applications is becoming more attractive to the modern broadcasting studios. One of the drawbacks in today's virtual stu...
Jin Ryong Kim, Yuichi Iwadate, Youjip Won
ICMCS
2010
IEEE
167views Multimedia» more  ICMCS 2010»
13 years 5 months ago
An embedded P2P-based positional audio system in virtual environments
Networked virtual environments are increasingly used for collaboration tasks and other interactive applications. While the graphics in such virtual worlds are usually three-dimens...
Beomjoo Seo, Roger Zimmermann, Min Min Htoon, Chun...