Sciweavers

82 search results - page 2 / 17
» Manipulating, Deforming and Animating Sampled Object Represe...
Sort
View
CGF
2005
156views more  CGF 2005»
13 years 5 months ago
Efficient Animation of Point-Sampled Thin Shells
We present a novel framework for the efficient simulation and animation of discrete thin shells. Our method takes a point sampled surface as input and performs all necessary compu...
Martin Wicke, Denis Steinemann, Markus H. Gross
CGF
2010
163views more  CGF 2010»
13 years 5 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
TOG
2012
170views Communications» more  TOG 2012»
11 years 7 months ago
Interactive editing of deformable simulations
We present an interactive animation editor for complex deformable object animations. Given an existing animation, the artist directly manipulates the deformable body at any time f...
Jernej Barbic, Funshing Sin, Eitan Grinspun
ICRA
1995
IEEE
167views Robotics» more  ICRA 1995»
13 years 8 months ago
Modeling of Linear Objects Considering Bend, Twist, and Extensional Deformations
A systematic approach to the modeling of deformable ne linear objects is presented. Various deformable objects are manipulated in many manufacturing processes. Deformation of the...
Hidefumi Wakamatsu, Shinichi Hirai, Kazuaki Iwata
PG
2003
IEEE
13 years 10 months ago
Dynamic Sculpting and Deformation of Point Set Surfaces
This paper presents a novel paradigm for point set surface editing, which takes advantages of the potential of implicit surfaces, the strength of physics based modeling techniques...
Xiaohu Guo, Hong Qin