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BMCBI
2008
181views more  BMCBI 2008»
13 years 4 months ago
Assessing batch effects of genotype calling algorithm BRLMM for the Affymetrix GeneChip Human Mapping 500 K array set using 270
Background: Genome-wide association studies (GWAS) aim to identify genetic variants (usually single nucleotide polymorphisms [SNPs]) across the entire human genome that are associ...
Huixiao Hong, Zhenqiang Su, Weigong Ge, Leming M. ...
CGF
2006
126views more  CGF 2006»
13 years 5 months ago
Soft Shadow Maps: Efficient Sampling of Light Source Visibility
Shadows, particularly soft shadows, play an important role in the visual perception of a scene by providing visual cues about the shape and position of objects. Several recent alg...
Lionel Atty, Nicolas Holzschuch, Marc Lapierre, Je...
ICMCS
2007
IEEE
161views Multimedia» more  ICMCS 2007»
14 years 4 days ago
Generating High-Resolution Textures for 3D Virtual Environments using View-Independent Texture Mapping
Image based modeling and rendering techniques have become increasingly popular for creating and visualizing 3D models from a set of images. Typically, these techniques depend on v...
Charalambos Poullis, Suya You, Ulrich Neumann
WSCG
2003
177views more  WSCG 2003»
13 years 7 months ago
Efficient NURBS Rendering using View-Dependent LOD and Normal Maps
Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
Michael Guthe, Reinhard Klein
ACMACE
2007
ACM
13 years 7 months ago
Sharing visual information in virtual environments using projective texture mapping
We present a method for sharing visual information in 3D virtual environments, using a projective texture mapping based method. Avatars can share information with other avatars by...
Yannick Francken, Johan Huysmans, Philippe Bekaert