We propose a 2D model-based approach for tracking human body parts during articulated motion. A human is modeled as a stick figure with thirteen landmarks, and an action is a sequ...
Recognizing structure of human body is important for modeling human motion. Human body is usually represented as an articulate model, which consists of the rigid parts and the joi...
In this paper a new and original technique to animate a crowd of human beings is presented. Following the success of data-driven animation models (such as motion capture) in the c...
Humans are articulated objects composed of non-rigid parts. We are interested in detecting and tracking human motions over various periods of time. In this paper we describe a met...
Abstract. This paper presents a motion capture system using two cameras that is capable of estimating a constrained set of human postures in real time. We first obtain a 3D shape ...