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MVA
2007
193views Computer Vision» more  MVA 2007»
13 years 7 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
ICIP
2008
IEEE
14 years 6 days ago
High-S/N imaging of a moving object using a high-frame-rate camera
In this paper we propose a high-S/N imaging method involving combining many images captured with small blur using a video camera capable of high-frame-rate image capturing at 1000...
Takashi Komuro, Yoshihiro Watanabe, Masatoshi Ishi...
AMDO
2008
Springer
13 years 7 months ago
Accurate Human Motion Capture Using an Ergonomics-Based Anthropometric Human Model
Abstract. In this paper we present our work on markerless model-based 3D human motion capture using multiple cameras. We use an industry proven anthropometric human model that was ...
Jan Bandouch, Florian Engstler, Michael Beetz
ICIP
2010
IEEE
13 years 3 months ago
Real-time 3D reconstruction and pose estimation for human motion analysis
In this paper, we present a markerless 3D motion capture system based on a volume reconstruction technique of non rigid bodies. It depicts a new approach for pose estimation in or...
Holger Graf, Sang Min Yoon, Cornelius Malerczyk
CVPR
2008
IEEE
14 years 7 months ago
Robust fusion of dynamic shape and normal capture for high-quality reconstruction of time-varying geometry
This paper describes a new passive approach to capture time-varying scene geometry in large acquisition volumes from multi-view video. It can be applied to reconstruct complete mo...
Naveed Ahmed, Christian Theobalt, Petar Dobrev, Ha...