Tetris is a falling block game where the player’s objective is to arrange a sequence of different shaped tetrominoes smoothly in order to survive. In the intelligence games, ag...
Abstract—In this paper, we study how to optimize the transmission decisions of nodes aimed at supporting mission-critical applications, such as surveillance, security monitoring,...
We present the first real-world benchmark for sequentiallyoptimal team formation, working within the framework of a class of online football prediction games known as Fantasy Foo...
Tim Matthews, Sarvapali D. Ramchurn, Georgios Chal...
Abstract In this paper we address the problem of simultaneous learning and coordination in multiagent Markov decision problems (MMDPs) with infinite state-spaces. We separate this ...
We introduce the first algorithm for off-policy temporal-difference learning that is stable with linear function approximation. Off-policy learning is of interest because it forms...