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» Matchin: eliciting user preferences with an online game
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CHI
2009
ACM
14 years 2 days ago
Matchin: eliciting user preferences with an online game
Eliciting user preferences for large datasets and creating rankings based on these preferences has many practical applications in community-based sites. This paper gives a new met...
Severin Hacker, Luis von Ahn
UAI
2008
13 years 6 months ago
Toward Experiential Utility Elicitation for Interface Customization
User preferences for automated assistance often vary widely, depending on the situation, and quality or presentation of help. Developing effective models to learn individual prefe...
Bowen Hui, Craig Boutilier
SIGKDD
2008
138views more  SIGKDD 2008»
13 years 5 months ago
Learning preferences of new users in recommender systems: an information theoretic approach
Recommender systems are a nice tool to help nd items of interest from an overwhelming number of available items. Collaborative Filtering (CF), the best known technology for recomme...
Al Mamunur Rashid, George Karypis, John Riedl
IJCAI
2003
13 years 6 months ago
On the Foundations of Expected Expected Utility
Intelligent agents often need to assess user utility functions in order to make decisions on their behalf, or predict their behavior. When uncertainty exists over the precise natu...
Craig Boutilier
ISTA
2007
13 years 6 months ago
Constructing POSE: A Tool for Eliciting Quality Requirements
: Quality requirements elicitation for new computer applications rests traditionally on interviewing stakeholders. That makes getting these requirements right more complicated than...
Vladimir A. Shekhovtsov, Roland Kaschek, Sergiy Zl...