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APGV
2004
ACM
148views Visualization» more  APGV 2004»
13 years 10 months ago
A perceptually-inspired force model for haptic texture rendering
One of the most salient haptic characteristics of objects is surface texture. Psychophysics studies have identified several key factors that affect perception of roughness during...
Miguel A. Otaduy, Ming C. Lin
HAPTICS
2005
IEEE
13 years 11 months ago
Event-Based Haptics and Acceleration Matching: Portraying and Assessing the Realism of Contact
Contact in a typical haptic environment resembles the experience of tapping on soft foam, rather than on a hard object. Event-based, high-frequency transient forces must be superi...
Katherine J. Kuchenbecker, Jonathan Fiene, Gü...
HAPTICS
2008
IEEE
13 years 11 months ago
Does Judgement of Haptic Virtual Texture Roughness Scale Monotonically with Lateral Force Modulation?
Abstract. We describe experiments that compared the perceived relative roughness of textured virtual walls synthesized with an accurately controlled haptic interface. Texture was m...
Gianni Campion, Andrew H. C. Gosline, Vincent Hayw...
SCA
2007
13 years 7 months ago
Time-critical distributed contact for 6-DoF haptic rendering of adaptively sampled reduced deformable models
Real-time evaluation of distributed contact forces for rigid or deformable 3D objects is important for providing multi-sensory feedback in emerging real-time applications, such as...
Jernej Barbic, Doug L. James
HAPTICS
2009
IEEE
14 years 3 days ago
Haptic rendering of complex deformations through handle-space force linearization
The force-update-rate requirements of transparent rendering of virtual environments are in conflict with the computational cost required for computing complex interactions betwee...
Carlos Garre, Miguel A. Otaduy