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CANDT
2009
13 years 9 months ago
The conference room as a toolbox: technological and social routines in corporate meeting spaces
HCI, CSCW, and ubicomp researchers have developed new technologies and interaction techniques to support collaboration, ranging from electronic whiteboards to software supporting ...
Christopher Plaue, John T. Stasko, Mark Baloga
APGV
2010
ACM
328views Visualization» more  APGV 2010»
13 years 7 months ago
Can I pass?: using affordances to measure perceived size in virtual environments
Perception of an accurate sense of the scale depicted in computer graphics is important for many applications. How to best characterize the accuracy of space perception in compute...
Michael Geuss, Jeanine Stefanucci, Sarah H. Creem-...
MM
2006
ACM
143views Multimedia» more  MM 2006»
13 years 11 months ago
Motion swarms: video interaction for art in complex environments
We create interactive art that can be enjoyed by groups such as audiences at public events with the intent to encourage communication with those around us as we play with the art....
Quoc Nguyen, Scott Novakowski, Jeffrey E. Boyd, Ch...
ICIAR
2009
Springer
13 years 12 months ago
Interacting with Digital Signage Using Hand Gestures
Abstract. Digital signage is a very attractive medium for advertisement and general communications in public open spaces. In order to add interaction capabilities to digital signag...
Qing Chen, François Malric, Yi Zhang, Muham...
TVCG
2012
215views Hardware» more  TVCG 2012»
11 years 7 months ago
Geometric Calibration of Head-Mounted Displays and its Effects on Distance Estimation
Abstract—Head-mounted displays (HMDs) allow users to observe virtual environments (VEs) from an egocentric perspective. However, several experiments have provided evidence that e...
Falko Kellner, Benjamin Bolte, Gerd Bruder, Ulrich...