Improvements in computer network infrastructures and information utilities have led to an increase in the number of social and work interactions carried out `virtually' by ge...
Videogames now enable players to spend virtual fortunes on exotic virtual goods and even create and sell virtual artefacts. Online consumers may also browse endlessly through virt...
There is an asymmetry in many tangible interfaces: while phicons can be used to manipulate digital information, the reverse is often not possible ? the digital world cannot push b...
Field studies show that in many learning settings paper has intrinsic advantages over electronic documents. In this paper we present concepts for the collaborative annotation and ...
Although the technical skills of pupils are quite high, the current approach to gain media literacy still focusses on updating software applying skills, rather than exploring the ...
Daniela Reimann, Michael Herczeg, Thomas Winkler, ...