Abstract. We have developed a learning platform to simplify and improve teaching and practice of Computer Graphics for beginners and advanced students. Our goal is to offer a set o...
The ACM SIGGRAPH Education Committee web site is being evolved into a Digital Library that will be a worldwide resource for Graphics and Visualization Education. We discuss the hi...
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
This paper describes a new tool for introducing computer graphics and multimedia applications into first year, called QuickDraw, and our experience using it. QuickDraw provides an...
This paper presents an Open Source Vision Library (OpenVL) for hardware acceleration of video-based surveillance systems and other computer vision applications to facilitate low l...