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» Mental Vision: A Computer Graphics Teaching Platform
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EDUTAINMENT
2006
Springer
13 years 8 months ago
Mental Vision: A Computer Graphics Teaching Platform
Abstract. We have developed a learning platform to simplify and improve teaching and practice of Computer Graphics for beginners and advanced students. Our goal is to offer a set o...
Achille Peternier, Daniel Thalmann, Fréd&ea...
CG
2000
Springer
13 years 4 months ago
The development of a digital library to support the teaching of computer graphics and visualization
The ACM SIGGRAPH Education Committee web site is being evolved into a Digital Library that will be a worldwide resource for Graphics and Visualization Education. We discuss the hi...
G. Scott Owen, Raj Sunderraman, Yanqing Zhang
SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
13 years 4 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen
SIGCSE
2009
ACM
189views Education» more  SIGCSE 2009»
14 years 4 months ago
QuickDraw: bringing graphics into first year
This paper describes a new tool for introducing computer graphics and multimedia applications into first year, called QuickDraw, and our experience using it. QuickDraw provides an...
Ben Stephenson, Craig Taube-Schock
AVSS
2006
IEEE
13 years 10 months ago
Open Source Vision Library (OpenVL) Based Local Positioning System
This paper presents an Open Source Vision Library (OpenVL) for hardware acceleration of video-based surveillance systems and other computer vision applications to facilitate low l...
Changsong Shen, Steve Oldridge, Sidney Fels