The modelling method for creating 3D models in an intuitive way is far from satisfactory. In this paper, we develop a novel mesh fusion method controlled by sketches, which allows...
In this paper, we propose a sharpness dependent filter design based on the fairing of surface normal, whereby the filtering algorithm automatically selects a filter. This may be a...
In this paper we present a new framework, based on subdivision surface approximation, for efficient compression and coding of 3D models represented by polygonal meshes. Our algorit...
Strange attractors of 3D vector field flows sometimes have a fractal geometric structure in one dimension, and smooth surface behavior in the other two. General flow visualization...
A novel technique for multi-scale curvature computation on a free-form 3-D surface is presented. This is achieved by convolving local parametrisations of the surface with 2-D Gauss...