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GMP
2002
IEEE
123views Solid Modeling» more  GMP 2002»
13 years 9 months ago
Mesh Smoothing via Mean and Median Filtering Applied to Face Normals
In this paper, we introduce iterative mean and median filtering schemes for smoothing noisy 3D shapes given as triangle meshes. Our main idea consists of applying mean and median...
Hirokazu Yagou, Yutaka Ohtake, Alexander G. Belyae...
CW
2002
IEEE
13 years 9 months ago
Mesh Median Filter for Smoothing 3-D Polygonal Surfaces
In this paper, we introduce a new mesh filtering method: a mesh median filter. This is an application of the median filter to smoothen 3-D noisy shapes given by triangle meshes...
Hirokazu Yagou, Alexander G. Belyaev, D. Weiz
VC
2002
215views more  VC 2002»
13 years 4 months ago
Acquiring, stitching and blending diffuse appearance attributes on 3D models
A new system for the construction of highly realistic models of real free-form 3D objects is proposed, based on the integration of several techniques (automatic 3D scanning, inver...
Claudio Rocchini, Paolo Cignoni, Claudio Montani, ...