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CIVR
2010
Springer
235views Image Analysis» more  CIVR 2010»
13 years 4 months ago
Dynamic textures for human movement recognition
Human motion can be seen as a type of texture pattern. In this paper, we adopt the ideas of spatiotemporal analysis and the use of local features for motion description. movements...
Vili Kellokumpu, Guoying Zhao, Matti Pietikäi...
TCSV
2008
152views more  TCSV 2008»
13 years 5 months ago
Animation Key-Frame Extraction and Simplification Using Deformation Analysis
Three-dimensional animating meshes have been widely used in the computer graphics and video game industries. Reducing the animating mesh complexity is a common way of overcoming th...
Tong-Yee Lee, Chao-Hung Lin, Yu-Shuen Wang, Tai-Gu...
GRAPHICSINTERFACE
2007
13 years 7 months ago
Adapting wavelet compression to human motion capture clips
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
ICCV
1999
IEEE
14 years 7 months ago
Fluid Motion Recovery by Coupling Dense and Parametric Vector Fields
In this paper we address the problem of estimating and analyzing the motion in image sequences that involve fluid phenomena. In this context standard motion estimation techniques ...
Étienne Mémin, Patrick Pérez
GIS
2004
ACM
14 years 6 months ago
Road extraction from motion cues in aerial video
Aerial video provides strong cues for automatic road extraction that are not available in static aerial images. Using stabilized (or geo-referenced) video data, capturing the dist...
Robert Pless, David Jurgens