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» Method of Lossless and Near-Lossless Color Image Compression
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SI3D
2005
ACM
13 years 10 months ago
Level-of-detail representation of bidirectional texture functions for real-time rendering
This paper presents a new technique for rendering bidirectional texture functions (BTFs) at different levels of detail (LODs). Our method first decomposes each BTF image into mul...
Wan-Chun Ma, Sung-Hsiang Chao, Yu-Ting Tseng, Yung...
ICIP
2004
IEEE
14 years 6 months ago
A motion field reconstruction scheme for smooth boundary video object segmentation
Motion segmentation is a classic and on-going research topic which is an important pre-stage for many video processes. The reliability of the motion field calculation directly dete...
Jean Gao, Ninad Thakoor, Sungyong Jung
MM
2004
ACM
117views Multimedia» more  MM 2004»
13 years 10 months ago
Optimized mesh and texture multiplexing for progressive textured model transmission
An optimized scheme of multiplexing coded mesh and texture data to facilitate progressive transmission of 3D textured models is proposed in this work. The mesh and texture data of...
Sheng Yang, Chao-Hua Lee, C. C. Jay Kuo