Ubiquitous computing has become a reality in recent years. Tiny wireless sensors and RFID tags are being deployed today and will soon form an important aspect of our infrastructur...
Analysis and design patterns are well established as a convenient and reusable way to build high-quality object-oriented software. Patterns combine experience and good practices t...
Mobile phones have two sensors: a camera and a microphone. The widespread and ubiquitous nature of mobile phones around the world makes it attractive to build a large-scale sensor...
As increasing the performance of single-threaded processors becomes increasingly difficult, consumer desktop processors are moving toward multi-core designs. One way to enhance th...
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...