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ISWC
2002
IEEE
13 years 9 months ago
Micro-Accelerometer Based Hardware Interfaces for Wearable Computer Mixed Reality Applications
Human interaction with wearable computers is an important research issue, especially when combined with mixed reality (MR) applications. Natural and non-obtrusive means of interac...
Adrian David Cheok, Krishnamoorthy Ganesh Kumar, S...
NETGAMES
2006
ACM
13 years 10 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
BCSHCI
2009
13 years 6 months ago
Paper-based mixed reality sketch augmentation as a conceptual design support tool
This undergraduate student paper explores usage of mixed reality techniques as support tools for conceptual design. A proof-of-concept was developed to illustrate this principle. ...
G. J. D. dos Santos, Elisabeth M. A. G. van Dijk, ...
MOBISYS
2003
ACM
14 years 4 months ago
Predictive Resource Management for Wearable Computing
Achieving crisp interactive response in resource-intensive applications such as augmented reality, language translation, and speech recognition is a major challenge on resource-po...
Dushyanth Narayanan, Mahadev Satyanarayanan
TVCG
2008
192views more  TVCG 2008»
13 years 4 months ago
Heads Up and Camera Down: A Vision-Based Tracking Modality for Mobile Mixed Reality
Anywhere Augmentation pursues the goal of lowering the initial investment of time and money necessary to participate in mixed reality work, bridging the gap between researchers in ...
Stephen DiVerdi, Tobias Höllerer