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» Micropolygon ray tracing with defocus and motion blur
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CCBR
2011
116views more  CCBR 2011»
12 years 5 months ago
Iterative Directional Ray-Based Iris Segmentation for Challenging Periocular Images
The face region immediately surrounding one, or both, eyes is called the periocular region. This paper presents an iris segmentation algorithm for challenging periocular images bas...
Xiaofei Hu, V. Paúl Pauca, Robert J. Plemmo...
CGF
2007
149views more  CGF 2007»
13 years 5 months ago
Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Masanori Kakimoto, Tomoaki Tatsukawa, Yukiteru Muk...
TOG
2008
140views more  TOG 2008»
13 years 5 months ago
Multidimensional adaptive sampling and reconstruction for ray tracing
We present a new adaptive sampling strategy for ray tracing. Our technique is specifically designed to handle multidimensional sample domains, and it is well suited for efficientl...
Toshiya Hachisuka, Wojciech Jarosz, Richard Peter ...
SIGGRAPH
1994
ACM
13 years 9 months ago
Frameless rendering: double buffering considered harmful
The use of double-buffered displays, in which the previous image is displayed until the next image is complete, can impair the interactivity of systems that require tight coupling...
Gary Bishop, Henry Fuchs, Leonard McMillan, Ellen ...