—In this paper we model the digital rights management (DRM) for peer-to-peer streaming (P2PS) systems as a game. We construct the DRM game from both content service provider (CSP...
In this paper, we first propose a novel Public License Infrastructure (PLI) that uses cryptographic threshold secret sharing schemes to provide decentralized public license service...
In SOA, services may become volatile and fail to deliver the quality of service as requested by users. In this paper, we present an approach for repairing failed services by repla...