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IPPS
2002
IEEE
13 years 10 months ago
Real-Time Communication for Distributed Vision Processing Based on Imprecise Computation Model
In this paper we propose an efficient real-time communication mechanism for distributed vision processing. One of the biggest problems of distributed vision processing, as is the ...
Hiromasa Yoshimoto, Daisaku Arita, Rin-ichiro Tani...
ISORC
2002
IEEE
13 years 10 months ago
ARTISST: An Extensible and Modular Simulation Tool for Real-Time Systems
ARTISST (ARTISST is a Real-Time System Simulation Tool) is a modular event-driven simulation framework for real-time systems. It is targeted towards the performance evaluation of ...
David Decotigny, Isabelle Puaut
PAAMS
2010
Springer
13 years 3 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
ICDCSW
2002
IEEE
13 years 10 months ago
Real-Time Processing of Media Streams: A Case for Event-Based Interaction
There are many challenges in devising solutions for online content processing of live networked multimedia sessions. These include the computational complexity of feature extracti...
Viktor S. Wold Eide, Frank Eliassen, Olav Lysne, O...