We consider the problem of scheduling on parallel uniformly related machines, where preemptions are allowed and the machines are controlled by selfish agents. Our goal is to minimi...
We study the problem of optimal preemptive scheduling with respect to a general target function. Given n jobs with associated weights and m ≤ n uniformly related machines, one a...
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Following recent interest in the strong price of anarchy (SPOA), we consider this measure, as well as the well known price of anarchy (POA) for the job scheduling problem on two u...