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» Minimum-Length Polygon of a Simple Cube-Curve in 3D Space
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IVC
2007
102views more  IVC 2007»
13 years 5 months ago
Analysis of the rubberband algorithm
We consider simple cube-curves in the orthogonal 3D grid of cells. The union of all cells contained in such a curve (also called the tube of this curve) is a polyhedrally bounded s...
Fajie Li, Reinhard Klette
COMPGEOM
1991
ACM
13 years 8 months ago
The Two Guards Problem
Given a simple polygon in the plane with two distinguished vertices, s and g, is it possible for two guards to simultaneously walk along the two boundary chains from s to g in suc...
Christian Icking, Rolf Klein
ICPR
2000
IEEE
13 years 9 months ago
Rubber Band Algorithm for Estimating the Length of Digitized Space-Curves
We consider simple digital curves in a 3D orthogonal grid as special polyhedrally bounded sets. These digital curves model digitized curves or arcs in three-dimensional euclidean ...
Thomas Bülow, Reinhard Klette
SI3D
2009
ACM
13 years 10 months ago
Screen space fluid rendering with curvature flow
We present an approach for rendering the surface of particle-based fluids that is simple to implement, has real-time performance with a configurable speed/quality trade-off, and...
Wladimir J. van der Laan, Simon Green, Miguel Sain...
SI3D
2009
ACM
14 years 3 days ago
Real-time view-dependent rendering of parametric surfaces
We propose a view-dependent adaptive subdivision algorithm for rendering parametric surfaces on parallel hardware. Our framework allows us to bound the screen space error of a pie...
Christian Eisenacher, Quirin Meyer, Charles T. Loo...