Sciweavers

1151 search results - page 229 / 231
» Mining from Large Image Sets
Sort
View
VIS
2006
IEEE
157views Visualization» more  VIS 2006»
14 years 7 months ago
Analyzing Complex FTMS Simulations: a Case Study in High-Level Visualization of Ion Motions
Current practice in particle visualization renders particle position data directly onto the screen as points or glyphs. Using a camera placed at a fixed position, particle motions...
Wojciech Burakiewicz, Robert van Liere
ECCV
2010
Springer
13 years 11 months ago
Fast Approximate Nearest Neighbor Methods for Non-Euclidean Manifolds with Applications to Human Activity Analysis in Videos
Approximate Nearest Neighbor (ANN) methods such as Locality Sensitive Hashing, Semantic Hashing, and Spectral Hashing, provide computationally ecient procedures for nding objects...
Rizwan Chaudhry, Yuri Ivanov
EGH
2003
Springer
13 years 11 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
SIGMETRICS
1998
ACM
13 years 10 months ago
Scheduling Policies to Support Distributed 3D Multimedia Applications
We consider the problem of scheduling tasks with unpredictable service times on distinct processing nodes so as to meet a real-time deadline, given that all communication among no...
Thu D. Nguyen, John Zahorjan
BC
2004
133views more  BC 2004»
13 years 5 months ago
Coevolution of active vision and feature selection
We show that complex visual tasks, such as position- and size-invariant shape recognition and navigation in the environment, can be tackled with simple architectures generated by a...
Dario Floreano, Toshifumi Kato, Davide Marocco, Er...