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MOBICOM
1999
ACM
13 years 10 months ago
Using Code Mobility to Create Ubiquitous and Active Augmented Reality in Mobile Computing
The concept augmented reality is used to describe a system that supplements reality by adding virtual objects into a real-world view. This paper describes a flexible mobile code a...
Kari Kangas, Juha Röning
IAT
2010
IEEE
13 years 3 months ago
Location-Based Semantic Matchmaking in Ubiquitous Computing
Ever increasing efforts are spent in developing techniques and tools for a full exploitation of semantics in mobile environments, able to overcome volatility and resource limitati...
Michele Ruta, Floriano Scioscia, Eugenio Di Sciasc...
CHI
2007
ACM
14 years 6 months ago
iStuff mobile: rapidly prototyping new mobile phone interfaces for ubiquitous computing
iStuff Mobile is the first rapid prototyping framework that helps explore new sensor-based interfaces with existing mobile phones. It focuses on sensor-enhanced physical interface...
Rafael Ballagas, Faraz Memon, Rene Reiners, Jan O....
EUC
2007
Springer
13 years 7 months ago
U-Interactive: A Middleware for Ubiquitous Fashionable Computer to Interact with the Ubiquitous Environment by Gestures
In this paper we present a system, called U-interactive, that provides spontaneous interactions between human and surrounding objects in heterogenous ubiquitous computing environme...
Gyudong Shim, SangKwon Moon, Yong Song, JaeSub Kim...
UIC
2009
Springer
14 years 6 days ago
Printing in Ubiquitous Computing Environments
Document printing has long been considered an indispensable part of the workspace. While this process is considered trivial and simple for environments where resources are ample (e...
Athanasios Karapantelakis, Alisa Devlic, Mohammad ...