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» Mobile questionnaires for user experience evaluation
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CHI
2011
ACM
12 years 9 months ago
When designing usability questionnaires, does it hurt to be positive?
When designing questionnaires there is a tradition of including items with both positive and negative wording to minimize acquiescence and extreme response biases. Two disadvantag...
Jeff Sauro, James R. Lewis
ERCIMDL
2009
Springer
75views Education» more  ERCIMDL 2009»
13 years 12 months ago
Evaluation in Context
Abstract. All search happens in a particular context—such as the particular collection of a digital library, its associated search tasks, and its associated users. Information re...
Jaap Kamps, Mounia Lalmas, Birger Larsen
ACMACE
2007
ACM
13 years 9 months ago
Evaluating children's gaming experiences
We present a game for children, developed to inform children about global warming. The main focus is the evaluation of children's user experience with easy to use methods. We...
Regina Bernhaupt, Daniel Schwaiger, Stefan Riegler...
DIGRA
2005
Springer
13 years 11 months ago
Presence experience in mobile gaming
As a growing number of people play computer games with small-screen mobile devices such as handheld computers, mobile phones and handheld game consoles, it is important to know wh...
Jari Laarni, Niklas Ravaja, Timo Saari
PDC
2004
ACM
13 years 10 months ago
Experience clip: method for user participation and evaluation of mobile concepts
This paper describes experiences from using a field testing technique for collecting user experience information for evaluating mobile applications used in everyday life. Our tech...
Minna Isomursu, Kari Kuutti, Soili Väinä...