Abstract Advances in wireless sensor networks and positioning technologies enable new applications monitoring moving objects. Some of these applications, such as traffic managemen...
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
— A wireless body area network with an average throughput of 500 kbps is considered based on ultra-wideband (UWB) pulse position modulation. For a long battery autonomy ultra low...
In this work we consider the problem of monitoring information streams for anomalies in a scalable and efficient manner. We study the problem in the context of network streams wher...
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...