In this work a new multi-resolution model is proposed for polygonal meshes. It is based on the dual edge collapse, which performs face clustering instead of vertex clustering. The...
We propose a technique for performing view-dependent geometry and topology simplifications for level-of-detailbased renderings of large models. The algorithm proceeds by preproces...
We present a framework for accelerating interactive rendering, grounded in psychophysical models of visual perception. This framework is applicable to multiresolution rendering te...
Volumetric data, such as output from CT scans or laser range scan processing methods, often have isosurfaces that contain topological noise--small handles and holes that are not p...
Simplification of mixture models has recently emerged as an important issue in the field of statistical learning. The heavy computational demands of using large order models dro...