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EMNLP
2010
13 years 3 months ago
A Game-Theoretic Approach to Generating Spatial Descriptions
Language is sensitive to both semantic and pragmatic effects. To capture both effects, we model language use as a cooperative game between two players: a speaker, who generates an...
Dave Golland, Percy Liang, Dan Klein
ICASSP
2009
IEEE
14 years 16 days ago
Language model transformation applied to lightly supervised training of acoustic model for congress meetings
For effective training of acoustic and language models for spontaneous speech such as meetings, it is significant to exploit the texts available in a large scale, which may not b...
Tatsuya Kawahara, Masato Mimura, Yuka Akita
CSL
2002
Springer
13 years 5 months ago
Recognition confidence scoring and its use in speech understanding systems
In this paper we present an approach to recognition confidence scoring and a set of techniques for integrating confidence scores into the understanding and dialogue components of ...
Timothy J. Hazen, Stephanie Seneff, Joseph Polifro...
SIGDIAL
2010
13 years 16 days ago
Towards Incremental Speech Generation in Dialogue Systems
We present a first step towards a model of speech generation for incremental dialogue systems. The model allows a dialogue system to incrementally interpret spoken input, while si...
Gabriel Skantze, Anna Hjalmarsson
JCM
2006
112views more  JCM 2006»
13 years 5 months ago
A Peer-to-Peer Cooperation Enhancement Scheme and its Performance Analysis
The performance of peer-to-peer systems depends on the level of cooperation of the system's participants. While most existing peer-to-peer architectures have assumed that user...
Wei-Cherng Liao, Fragkiskos Papadopoulos, Konstant...