Sciweavers

30 search results - page 1 / 6
» Model-Based Average Reward Reinforcement Learning
Sort
View
ECML
2006
Springer
13 years 8 months ago
Scaling Model-Based Average-Reward Reinforcement Learning for Product Delivery
Reinforcement learning in real-world domains suffers from three curses of dimensionality: explosions in state and action spaces, and high stochasticity. We present approaches that ...
Scott Proper, Prasad Tadepalli
AI
1998
Springer
13 years 4 months ago
Model-Based Average Reward Reinforcement Learning
Reinforcement Learning (RL) is the study of programs that improve their performance by receiving rewards and punishments from the environment. Most RL methods optimize the discoun...
Prasad Tadepalli, DoKyeong Ok
COLT
2004
Springer
13 years 10 months ago
Reinforcement Learning for Average Reward Zero-Sum Games
Abstract. We consider Reinforcement Learning for average reward zerosum stochastic games. We present and analyze two algorithms. The first is based on relative Q-learning and the ...
Shie Mannor
ICML
2002
IEEE
14 years 5 months ago
Hierarchically Optimal Average Reward Reinforcement Learning
Two notions of optimality have been explored in previous work on hierarchical reinforcement learning (HRL): hierarchical optimality, or the optimal policy in the space defined by ...
Mohammad Ghavamzadeh, Sridhar Mahadevan
ICML
1996
IEEE
14 years 5 months ago
Sensitive Discount Optimality: Unifying Discounted and Average Reward Reinforcement Learning
Research in reinforcementlearning (RL)has thus far concentrated on two optimality criteria: the discounted framework, which has been very well-studied, and the averagereward frame...
Sridhar Mahadevan