We present a new approach to 3D scene modeling based on geometric constraints. Contrary to the existing methods, we can quickly obtain 3D scene models that respect the given const...
Marta Wilczkowiak, Gilles Trombettoni, Christophe ...
In this paper we argue for UML-based metamodeling and pattern-based graph transformation techniques in computer-based systems development through an illustrative example from the ...
Tivadar Szemethy, Gabor Karsai, Daniel Balasubrama...
: This paper shows how architecture description languages can be tailored to the design of embedded automotive control software. Furthermore, graphical modeling means are put in an...
Abstract. More and more software systems use a browser as the universal graphical user interface. As a consequence these applications inherit browser navigation as part of their in...
Pieter W. M. Koopman, Rinus Plasmeijer, Peter Acht...
We present the current state of our STSLib project. This project aims at defining an environment to formally specify and execute software components. One important feature is that...