We present a unified game-based approach for branching-time model checking of hierarchical systems. Such systems are exponentially more succinct than standard state-transition gra...
Application of model checking to isolated software components is not directly possible because a component does not form a complete program - the problem of missing environment oc...
Real-life systems are usually hard to control, due to their complicated structures, quantitative time factors and even stochastic behaviors. In this work, we present a model checke...
Songzheng Song, Jun Sun 0001, Yang Liu 0003, Jin S...