In this paper, we present a non-rigid quasi-dense matching method and its application to object recognition and segmentation. The matching method is based on the match propagation...
The block-matching motion estimation algorithm using a translational motion model cannot provide acceptable image quality in low bit-rate coding. To improve coding performance, we ...
In order to achieve precise, accurate and reliable tracking of human movement, a 3D human model that is very similar to the subject is essential. In this paper, we present a new sy...
We propose an algorithm that performs registration of large sets of unstructured point clouds of moving and deforming objects without computing correspondences. Given as input a s...
In this paper we propose extensions to the match propagation algorithm which is a technique for computing quasidense point correspondences between two views. The extensions make t...